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FAQ / Life on Pern / Craft Information / Healer Craft / Apprentice Healer Guide

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Last updated 27th July 2005 by Bree

Basic Healing Skills for Apprentice Healers

A Junior Apprentice is not normally supposed to treat a patient unless he/she is under the supervision of a higher-ranking Healer. Only in an emergency should one practice medicine unsupervised (an emergency means that there are no available Masters, Journeymen and the person needs help). This would never happen in the Hall Infirmary, but is possible if the apprentices were out on a picnic away from the Hall or something similar. If the injury is anything less than life threatening, then you should not try to heal them, but wait for a senior healer to become available.

First, do not try to handle things that your persona should not be able to do. Minor cuts and headaches are fine. Surgery is not.

Second, always ask the patient persona's writer what happened and what they want to be wrong with their character. If someone doesn't want a broken leg, it's not nice to diagnose one.

Third, treat it accordingly. Don't glob numbweed on injuries indiscriminately. Look into alternates to this policy in the Healer Hall site.

To be on the safe side, an Apprentice (Jr. or Sr.) who treats someone can send a copy of the copost to the Hallmaster for review. This is just so that there are no accidental postings sent to the list that are out of canon.

Apprentices are only on Infirmary duty when there are journeymen healers also on duty there. See assignments for your apprentice's duty time.
All Apprentices live at Healer Hall, where they spend most of their days attending classes, studying, learning their craft, and doing menial chores. If an apprentice needs to leave the Hall for any length of time (such as returning home for a family emergency), he/she needs to notify the Hallmaster, Hallsecond, or Apprentice Master. Apprentice life at the Healer Hall is basically like that in a very strict boarding school. Male and female apprentices can visit one another's dorms, but only during the day. Any apprentice caught in the wrong dorm during 'Lights Out' will be punished. Apprentices share a communal bathing room with the rest of the Hall.



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